Cyberpunk 2077, as the most anticipated game of 2020, was successful in, let’s say, numerical terms. On Steam December 10 noticed over a million players simultaneously roaming the streets of Night City. This result is an absolute record among single player games on this platform. Only games focused on online play recorded better results.
As we all know, Cyberpunk 2077 unfortunately did not live up to many expectations, mainly due to the deplorable technical condition – especially on the eighth generation consoles, which resulted in the removal of the game from PlayStation Store. And although the PC version is perceived better, Steam’s data (cited after githyp.com) clearly shows that CD Projekt RED is losing players’ interest at a rapid pace. Initial results, which oscillated between 1 million and 800 thousand. people playing simultaneously quickly began to decline. A week after the premiere, the number of players has dropped by about half, and now in Cyberpunk 2077 at the best moments, about 225 thousand. people at the same time, which means almost 80% of the premiere.
Graph showing the number of people playing Cyberpunk at the same time; source: githyp.com
In this particular case (i.e. changes in the number of players after the premiere), compared to The Witcher 3, the latest work of CD Projekt RED fares worse. On the day of the premiere, in May 2015, there were over 92,000 fans of Geralt’s adventures on Steam, which is a result much weaker than the record result of Cyberpunk. It should be remembered, however, that “Redzi” did not have such recognition as it is now and it was The Witcher 3 that allowed them to break into the awareness of players around the world. The third part of The Witcher also saw a decline in interest after its premiere, but players left this game more slowly. The drop in volume by 80% took place only three months after the premiere, and in the following months the number of players did not decrease, and occasionally even increased – as in June 2016 or January 2020. In the first case, the increase was closely related to the premiere of the Blood and Wine expansion pack. The situation at the beginning of 2020 is unusual, because nearly five years after the premiere, the game broke its record from the premiere, breaking the barrier of 100,000. players simultaneously. Of course, the game owed its second youth to the premiere of the series The Witcher on Netflix in December 2019.
It is difficult to clearly predict what will happen for Cyberpunk 2077 in the near future. The data from Steam may make the creators anxious, but it is worth remembering that each single-player title loses players over time after the premiere. In the case of this particular game, the scale of interest was so great that it was to be expected that the number of players would decline after release. You have to take into account that this data only applies to Steam, and yet Cyberpunk 2077 is also available on GOG or Epic Games Store and on consoles. It is not without significance that CP 2077 is a game much shorter than the third part of The Witcher. It can be completed in 50 hours without rushing with the main plot, and if we are not interested in side activities, we can see the end credits even after 20 hours. It could simply mean that players didn’t have to restart the game a second time after completing the game, or that they are waiting for bug fixes and new content.
Cyberpunk 2077’s immediate future is painstakingly patching and fixing the game. Free DLC for the game has been announced at the beginning of 2021. In the same period, we can expect two big patches to improve many game mechanisms. According to unofficial leaks, in June the title will face a real rebuild, which will significantly change its face. although such unconfirmed information should always be viewed with caution.
- Cyberpunk 2077 official website
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