Xbox and Call of Duty consume a record amount of network resources in the UK


  • Record consumption of internet data was recorded in the UK on November 10;
  • the reasons for this state of affairs include the debut of the Xbox Series X / S, extensive updates for Call of Duty games, as well as the availability of often quite a lot of patches for many other productions;
  • UK ISPs are gearing up for a similar scenario on the release of PS5.
  • The British telecommunications network underwent a real baptism of fire last Tuesday. According to the BBC website, On November 10, many local Internet providers recorded record data consumption by users. What was the reason for this state of affairs?

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    First of all, the premiere of the Xbox Series X / S, which for “good morning” devices require downloading a software update. The same applies to many productions prepared for the launch of the new generation of Microsoft consoles; even if someone purchases their boxed versions, they often have to download at least a few gigabytes of data (as is the case, for example, in the case of Assassin’s Creed: Valhalla).

    However, this is not the end, because on the same day Activision released extensive patches for Call of Duty: Modern Warfare and Call of Duty: Warzone games, and also enabled the so-called pre-load Call of Duty: Black Ops – Cold War (which may weigh up to 130 GB); Bungie studio followed suit, publishing a large, 65 GB patch for Destiny 2. Also, do not forget that at the time these words are written there is a “lockdown” in Great Britainwhich also has an impact on the British Internet activity.

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    Xbox and Call of Duty consume a record amount of network resources in the UKOn November 19, the PS5 debuts in the UK, which will probably also translate into high internet data consumption.

    The numbers ISPs are talking about are indeed impressive. For example, BT recorded a peak traffic of 18 terabits per second (the previous record was 17.5 Tbps), while Virgin Media reports that Internet users are using 108 petabytes of data (108 million gigabytes); it is 30 percent higher than the October average, and the highest since the start of the fourth season in Call of Duty: Warzone in June.

    Interestingly, according to Openreach, Tuesday’s traffic on its network was indeed high, but it was still far from the record; it is about 174 petabytes of data, while on August 5, when the fifth season of Call of Duty: Warzone debuted and Call of Duty: Modern Warfare, data consumption was 193 petabytes.

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    City Fiber, on the other hand, argues that not only Tuesday, but also Wednesday was very busy for its chain; many players simply haven’t finished downloading everything they had in their download queues. Another thing is that PlayStation 5 is expected to debut in the UK next week – the president of Zen Internet believes that the traffic on the web will also increase dramatically then. Will it be so? We will find out on November 19; it is worth recalling that we will also have a new Sony console.

  • BBC – official website
  • Xbox Series X – official website
  • PlayStation 5 – official website
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